https://images.steamusercontent.com/ugc/10747229502536756433/38BE0031BE7E5B73EDB7EC05611BE2E069380D05/
"Castaway.tf panel" by Genuline, featuring slitti., Gabber, random, Kritzburgh ☠, loodie☆ and Suspicious Carl
Earlier today Pig posted some AI generated images of an "IRL Castaway.tf panel ...
Search found 19 matches
- Tue Jun 02, 2026 6:33 am
- Forum: Creative Works
- Topic: Art Gallery Submission Thread
- Replies: 3
- Views: 1110
- Sat May 23, 2026 8:29 am
- Forum: Creative Works
- Topic: Selected Vertex Colour Works
- Replies: 2
- Views: 215
Re: Selected Vertex Colour Works
This looks great, when I eventually get into 3d modeling for a future project I'd love to know how to replicate this style
thanks, if I'm not busy when you get around to it I can teach you, there's many different ways developers for the PS1 created characters and environments, some use just ...
- Thu May 21, 2026 4:59 am
- Forum: Castaway Meta
- Topic: Castaway 2nd Anniversary Event Discussion
- Replies: 17
- Views: 390
Re: Castaway 2nd Anniversary Event Discussion
I tried using sv_voicecodec vaudio_speex on a test srcds and I wasn't able to get it working, same thing happened when I tried it on gmod although there it just made everyone sound like demons. there might be a sourcemod plugin to fix it or maybe another convar is needed, but I really really hope we ...
- Tue May 19, 2026 11:00 pm
- Forum: Weapon Reverts
- Topic: Weapon Reverts Megathread
- Replies: 190
- Views: 66064
Re: Weapon Reverts Megathread
Some notes on the changes
Sandvich/Buffalo: I am not really a fan of the idea of the buffalo being the better "companion" weapon for healing teammates. It's been engraved into tf2 pop culture that you give sandviches to your teammates, and changing that is weird. I don't think the buffalo ...
- Mon May 11, 2026 10:47 am
- Forum: Team Fortress 2
- Topic: Favorite TF2 animation? (SFM or otherwise)
- Replies: 7
- Views: 345
Re: Favorite TF2 animation? (SFM or otherwise)
there's so many to consider it's impossible to pick, so many lost from my memory. but some of the ones most important to me are:
[SFM Creepypasta] It Has No Face call me cringe but I've always had a soft-spot for sfm creepypasta animations, "Source Horror" media has blown up thanks to stuff like ...
[SFM Creepypasta] It Has No Face call me cringe but I've always had a soft-spot for sfm creepypasta animations, "Source Horror" media has blown up thanks to stuff like ...
- Mon May 11, 2026 6:29 am
- Forum: Castaway Meta
- Topic: I Want YOU to Make Castaway Clips
- Replies: 10
- Views: 339
Re: I Want YOU to Make Castaway Clips
i have a cracked adobe premier pro, is that program bullshit and hard to use or nah?
I only remember using premier in highschool like 7 years ago & it was fine, so yes probably use premier instead of kdenlive since you already have it cracked. Gabber or Hompo might have a more informed opinion
- Mon May 11, 2026 6:22 am
- Forum: Castaway Meta
- Topic: I Want YOU to Make Castaway Clips
- Replies: 10
- Views: 339
Re: I Want YOU to Make Castaway Clips
i swear i have things coming i just been busy and ive never edited a video before, but i have tons of ideas
eventually i would like to make a full 9 part meet the Reverted team series and i want to make a Castaway tribute video to one of my favorite old TF2 videos, 2 more weeks!
try kdenlive ...
- Mon May 11, 2026 6:18 am
- Forum: Team Fortress 2
- Topic: TF2 Mods
- Replies: 37
- Views: 12243
Re: TF2 Mods
mods I use
all the public stuff I use is here, but I also have some custom stuff like:
custom nohats mod build
big font damage numbers
tweaked version of 2013 viewmodels to include all of the humongous miniguns & old shotgun anims
folder for alternate gamemode content, in particular slender ...
all the public stuff I use is here, but I also have some custom stuff like:
custom nohats mod build
big font damage numbers
tweaked version of 2013 viewmodels to include all of the humongous miniguns & old shotgun anims
folder for alternate gamemode content, in particular slender ...
- Thu May 07, 2026 1:12 pm
- Forum: Creative Works
- Topic: Selected Vertex Colour Works
- Replies: 2
- Views: 215
Selected Vertex Colour Works
this series of artworks were created around 2022-2024 iirc. the style is heavily inspired by the technical limitations of the Playstation and Spyro the Dragon (1998)
knowing that these works are retro-inspired will probably make your eyes roll since it's an overdone style today; I agree, a lot of ...
knowing that these works are retro-inspired will probably make your eyes roll since it's an overdone style today; I agree, a lot of ...
- Tue Feb 24, 2026 12:13 am
- Forum: Mapping & Asset Creation
- Topic: LETS MAKE SOME MAPS
- Replies: 10
- Views: 2124
Re: LETS MAKE SOME MAPS
kind of a nothingburger update for my SD map (just to bump the thread) I've got a stronger idea for my layout now but something still just isn't right, I keep cycling between referencing Doomsday & KOTH maps as they centre around a neutral objective. with the Rocket on Doomsday there's a lot of ...
- Sun Feb 15, 2026 7:34 am
- Forum: Off-Topic
- Topic: Movie thread
- Replies: 21
- Views: 4893
Re: Movie thread
saw Wes Anderson's newest movie yesterday, ' The Phonecian Scheme '. the plot follows a businessman with many powerful enemies, Zsa-Zsa Korda, appointing his only daughter as heir to his fortune while they quickly rush across the world to complete his life's greatest work, 'The Phoenecian Scheme ...
- Sun Feb 15, 2026 7:04 am
- Forum: Team Fortress 2
- Topic: Equip Regions are fake
- Replies: 3
- Views: 1455
Re: Equip Regions are fake
interesting read, I always wondered how the bots managed to wear multiple items on the same region & I can think of some funny loadouts that are impossible. also fingers crossed for an economy crash, hopefully some tech-savvy trader mains make a simpler version of the exploit into a basic program ...
- Sun Feb 15, 2026 6:55 am
- Forum: Team Fortress 2
- Topic: The update you started playing tf2 and your favorite tf2 update
- Replies: 25
- Views: 8232
Re: The update you started playing tf2 and your favorite tf2 update
Started: 2014, Love and War (technically 2013 on the Xbox 360 version :geek:)
at the age of 11, just thought it was a pretty cool update at the time & only understood TF2 updates when Gun Mettle came out, then I was super hyped for anything TF2 related. I get nostalgic hearing the OST for expiration ...
at the age of 11, just thought it was a pretty cool update at the time & only understood TF2 updates when Gun Mettle came out, then I was super hyped for anything TF2 related. I get nostalgic hearing the OST for expiration ...
- Wed Feb 11, 2026 3:35 am
- Forum: Off-Topic
- Topic: Music Thread
- Replies: 55
- Views: 26448
Re: Music Thread
Ayy, the GEICO Caveman commercials
https://www.youtube.com/watch?v=RmDYbiyMHvo
I first heard it in The Idiot Box 1 from DasBoSchitt & I'm pretty sure its in a few other old gmod animations, only later did I learn it's mostly known from the GEICO commercials. a lot of my taste & favourite ...
- Mon Feb 09, 2026 2:45 am
- Forum: Off-Topic
- Topic: Movie thread
- Replies: 21
- Views: 4893
Re: Movie thread
Have you seen the 1931 Dracula with Bela Lugosi? That one is my favorite, Lugosi just has such a great performance and such an iconic look. It feels like the Dracula movie.
https://cdn.imgchest.com/files/8de61e23901d.gif
And of course the Leslie Nielsen Dracula parody, Dracula: Dead and ...
- Mon Feb 09, 2026 2:25 am
- Forum: Off-Topic
- Topic: Music Thread
- Replies: 55
- Views: 26448
- Mon Feb 09, 2026 2:21 am
- Forum: Off-Topic
- Topic: Movie thread
- Replies: 21
- Views: 4893
Re: Movie thread
I've been watching a lot of "monster" movies lately & its taught me a lot about their origins / source materials, for example:
"Dracula" movies generally follow the plot of the original 1897 Bram Stoker novel, where a solicitor travels to Transylvania to sell Count Dracula property, the Count ...
"Dracula" movies generally follow the plot of the original 1897 Bram Stoker novel, where a solicitor travels to Transylvania to sell Count Dracula property, the Count ...
- Mon Feb 09, 2026 1:50 am
- Forum: Mapping & Asset Creation
- Topic: LETS MAKE SOME MAPS
- Replies: 10
- Views: 2124
Re: LETS MAKE SOME MAPS
about my SD map, here's what it looks like
https://steamcommunity.com/sharedfiles/filedetails/?id=3662968700
not quite sure how to embed images yet sorry, but I was working on it for a while, re-did the whole layout and ended up with this. I made it up as I went & was hoping to throw it on the ...
https://steamcommunity.com/sharedfiles/filedetails/?id=3662968700
not quite sure how to embed images yet sorry, but I was working on it for a while, re-did the whole layout and ended up with this. I made it up as I went & was hoping to throw it on the ...
- Mon Feb 09, 2026 12:50 am
- Forum: Team Fortress 2
- Topic: TF2 Mods
- Replies: 37
- Views: 12243
Re: TF2 Mods
Genuline's guide? I tried to make a custom nohats build but I wasn't really happy with it. I only ended up hiding all the post-maintenance Smissmass/Scream Fortress cases (minus a couple hats/miscs I actually like) and compie badges before I realized just how many hats there really are in TF2. Has ...