In lieu of tons of spy mains randomly giving out their opinion on which version of the Dead Ringer was the best, I'm just going to put the facts down clearly and succinctly.
The current (pre gun-mettle) revert of the dead ringer has only one advantage over the tough break version, 90% damage ...
Search found 13 matches
- Sun Feb 22, 2026 7:13 pm
- Forum: Weapon Reverts
- Topic: Weapon Reverts Megathread
- Replies: 82
- Views: 4551
- Fri Feb 20, 2026 12:10 pm
- Forum: Weapon Reverts
- Topic: Weapon Reverts Megathread
- Replies: 82
- Views: 4551
Re: Weapon Reverts Megathread
val wrote: Thu Feb 19, 2026 9:44 pm... You can't get that level of mobility from anywhere else in Scout's arsenal, the old version overlapped too much with the Crit-a-Cola.
...
The Force a Nature is cringing in your direction
- Mon Feb 16, 2026 9:55 am
- Forum: Weapon Reverts
- Topic: Weapon Reverts Megathread
- Replies: 82
- Views: 4551
Re: Weapon Reverts Megathread
It's a totally fine revert while the pre-gun mettle loch-n-load is accepted
the reverted stats currently used are better than the pre gun mettle stats, the reason it doesn't oneshot low hp classes is because damage spread on grenades has been removed for a long time, which was separate to ...
- Mon Feb 16, 2026 6:01 am
- Forum: Weapon Reverts
- Topic: Weapon Reverts Megathread
- Replies: 82
- Views: 4551
Re: Weapon Reverts Megathread
Revert the Iron Bomber projectile's collision size, this is a valid QoL change
how can you tell it isnt :)
also simping for the tough break dead ringer again, if random cant get enough spy mains opinions i can make objective arguments if needed, for why the tough break dead ringer mogs the ...
- Thu Feb 12, 2026 4:19 pm
- Forum: Weapon Reverts
- Topic: Weapon Reverts Megathread
- Replies: 82
- Views: 4551
Re: Weapon Reverts Megathread
I dislike reverting weapons to periods that were too short because then they don't feel like real versions to me. We avoid doing this as much as possible. For example...
Huh, i was always under the impression that the old backburner version was there for like a year, never knew that. Thats ...
- Thu Feb 12, 2026 3:20 pm
- Forum: Weapon Reverts
- Topic: Weapon Reverts Megathread
- Replies: 82
- Views: 4551
Re: Weapon Reverts Megathread
That just means prior to pyromania it had a 10% boost and then come pyromania it was removed and all base flame damage was increased. But prior to that it had 10% to distinguish itself which would make it a valid statline. It's a similar situation to swap speed, gun mettle universally increased ...
- Thu Feb 12, 2026 2:30 pm
- Forum: Weapon Reverts
- Topic: Weapon Reverts Megathread
- Replies: 82
- Views: 4551
Re: Weapon Reverts Megathread
The backburner's +10% damage revert is actually inaccurate, the damage bonus was never removed, the pyromania update just applied that bonus to all other flamethrowers. that is to say it never actually behaved like it does on castaway.
- Wed Feb 11, 2026 3:14 pm
- Forum: Weapon Reverts
- Topic: Weapon Reverts Megathread
- Replies: 82
- Views: 4551
Re: Weapon Reverts Megathread
Because you're trading the potency of your secondary for 15 extra health, on Scout no less. Plus no fall damage. It's a fair downside.
the upsides just aren't worth it for me, 15 extra health as a passive is nice, but no fall damage? since when do scouts have to worry about fall damage, it only ...
- Tue Feb 10, 2026 11:57 am
- Forum: Weapon Reverts
- Topic: Weapon Reverts Megathread
- Replies: 82
- Views: 4551
Re: Weapon Reverts Megathread
Damn, much preferred the other version, much higher DPS and health on hit, its like the winger if the winger was good. the fire rate penalty on the +15hp version is too harsh for me
- Mon Feb 09, 2026 8:07 pm
- Forum: Weapon Reverts
- Topic: Weapon Reverts Megathread
- Replies: 82
- Views: 4551
Re: Weapon Reverts Megathread
Well shit if everyone else is down for it i guess i am...
I wouldn't say im down for it, but the vision of the server is all about what the best versions were (except for broken shit like when the gru/dalokohs bar could give heavy infinite hp). Theres a lotta things id personally change, like ...
- Mon Feb 09, 2026 7:36 pm
- Forum: Weapon Reverts
- Topic: Weapon Reverts Megathread
- Replies: 82
- Views: 4551
Re: Weapon Reverts Megathread.
Yeah, but there are weapons like the liberty launcher that gives a minor downside (1 less rocket) and a severe upside (more projectile speed with same damage). It wouldn't be that unfair, especially compared to the often-criticized sandman cleaver combo.
The philosophy with most of the reverts ...
- Mon Feb 09, 2026 9:28 am
- Forum: Weapon Reverts
- Topic: Weapon Reverts Megathread
- Replies: 82
- Views: 4551
Re: Weapon Reverts Megathread
Suggestion: Remove the Sandvich revert that allows you to heal 150 health by throwing it on the ground. In my opinion, this is not how the sandvich was intended to be used.
Its really pointless to argue using developer intent, a lot of fun mechanics that add depth to the game are completely ...
- Mon Feb 09, 2026 5:40 am
- Forum: Weapon Reverts
- Topic: Weapon Reverts Megathread
- Replies: 82
- Views: 4551
Re: Weapon Reverts Megathread
Pretty boy's pocket pistol reverted to pre-blue moon, which is the modern one but instead of +3 health per hit, it's +7. I'm interested if this makes it good enough to surpass the 15 hp pocket pistol or not
The JI pbpp is definitely way better and more fun than the previous revert, if for ...