Search found 50 matches
- Wed Apr 08, 2026 12:25 pm
- Forum: Mapping & Asset Creation
- Topic: MGE_CASTAWAY_V1 thread
- Replies: 5
- Views: 14391
Re: MGE_CASTAWAY_V1 thread
Finally tried this out, from a gameplay standpoint i have no major complaints so far. The arenas play how i expected them to and are a lot of fun.
Biggest complaint from me is the asteroid skybox on every map. That's stupid. It looks tacky and weird. Keep the skyboxes natural for what the map is ...
- Wed Apr 08, 2026 12:14 pm
- Forum: Mapping & Asset Creation
- Topic: MGE_CASTAWAY_V1 thread
- Replies: 5
- Views: 14391
Re: MGE_CASTAWAY_V1 thread
Finally tried this out, from a gameplay standpoint i have no major complaints so far. The arenas play how i expected them to and are a lot of fun.
Biggest complaint from me is the asteroid skybox on every map. That's stupid. It looks tacky and weird. Keep the skyboxes natural for what the map is ...
- Sun Mar 22, 2026 6:14 am
- Forum: Mapping & Asset Creation
- Topic: MGE_CASTAWAY_V1 thread
- Replies: 5
- Views: 14391
MGE_CASTAWAY_V1 thread
https://cdn.imgchest.com/files/10a4da4e1eef.png
mge_castaway_v1 finally released!
Go check it out at either Gamebanana, Steam Workshop, or download it directly.
Hopefully will be added to servers soon. And when that happens, please submit any feedback to this thread, would be appreciated a ...
mge_castaway_v1 finally released!
Go check it out at either Gamebanana, Steam Workshop, or download it directly.
Hopefully will be added to servers soon. And when that happens, please submit any feedback to this thread, would be appreciated a ...
- Tue Mar 10, 2026 11:54 am
- Forum: Mapping & Asset Creation
- Topic: mge_castaway development
- Replies: 10
- Views: 4141
Re: mge_castaway development
Final map roster is:
Hydro's power
Hydro's bridge
Hydro's dam
Hydro's dish
Doomsday's rocket
Lumberyard's log
Garbage day's middle
Turbine's middle
Asteroid's middle
5Gorge's middle
Well's middle (CP/Arena)
Foundry's middle
Foundry's last
Yukon's 2nd
Fastlane's 2nd
Nightfall's 2nd ...
- Mon Mar 09, 2026 11:22 am
- Forum: Mapping & Asset Creation
- Topic: mge_castaway development
- Replies: 10
- Views: 4141
Re: mge_castaway development
Final map roster is:
Hydro's power
Hydro's bridge
Hydro's dam
Hydro's dish
Doomsday's rocket
Lumberyard's log
Garbage day's middle
Turbine's middle
Asteroid's middle
5Gorge's middle
Well's middle (CP/Arena)
Foundry's middle
Foundry's last
Yukon's 2nd
Fastlane's 2nd
Nightfall's 2nd's ...
Hydro's power
Hydro's bridge
Hydro's dam
Hydro's dish
Doomsday's rocket
Lumberyard's log
Garbage day's middle
Turbine's middle
Asteroid's middle
5Gorge's middle
Well's middle (CP/Arena)
Foundry's middle
Foundry's last
Yukon's 2nd
Fastlane's 2nd
Nightfall's 2nd's ...
- Mon Mar 09, 2026 1:47 am
- Forum: Castaway Meta
- Topic: Map Rotation Megathread
- Replies: 42
- Views: 6922
Re: Map Rotation Megathread
I've yet to play on half of the new maps, saturday didn't have them, my overall thoughts so far:
Silvertrail is really bad, not even the fun kind of bad, was obviously meant to be an experiment from the creator
Mach gets really boring after like 5 minutes, we already have vikings, barn and ...
- Sat Mar 07, 2026 6:43 am
- Forum: Mapping & Asset Creation
- Topic: mge_castaway development
- Replies: 10
- Views: 4141
Re: mge_castaway
Alright, so the current roster is looking the following way:
Hydro's power
5Gorge's middle
Asteroid's middle
Fastlane's second
Yukon's second
Doomsday's rocket
Foundry's middle (In-progress)
Hydro's dish (In-progress)
Lumberyard's log (In-progress)
Garbage Day middle
Turbine middle ...
- Sat Mar 07, 2026 6:34 am
- Forum: Mapping & Asset Creation
- Topic: mge_castaway development
- Replies: 10
- Views: 4141
Re: mge_castaway
Here are some arenas that I think would be cool to have:
Turbine mid
Something on Nightfall (either stage 1 courtyard (the area outside spawn) or stage 2 mid)
CP Well mid
Coldfront last
I theorize garbage day can be a 50/50 for MGE, it's round and fits most of criteria above, but, even ...
- Sat Mar 07, 2026 6:24 am
- Forum: Mapping & Asset Creation
- Topic: mge_castaway development
- Replies: 10
- Views: 4141
Re: mge_castaway
Alright, so the current roster is looking the following way:
Hydro's power
5Gorge's middle
Asteroid's middle
Fastlane's second
Yukon's second
Doomsday's rocket
Foundry's middle (In-progress)
Hydro's dish (In-progress)
Lumberyard's log (In-progress)
Garbage Day middle
Turbine middle ...
- Sat Mar 07, 2026 6:09 am
- Forum: Mapping & Asset Creation
- Topic: mge_castaway development
- Replies: 10
- Views: 4141
Re: mge_castaway
Additionally, should lumberyard's log's cutoff be
https://cdn.imgchest.com/files/2c21baf231c5.jpg https://cdn.imgchest.com/files/3d09254c4f55.jpg
Here
Or
https://cdn.imgchest.com/files/b353390a7934.jpg https://cdn.imgchest.com/files/3e641ac9e082.jpg
Here?
In other words, should the ...
- Sat Mar 07, 2026 5:47 am
- Forum: Mapping & Asset Creation
- Topic: mge_castaway development
- Replies: 10
- Views: 4141
Re: mge_castaway
If anyone cares, new arenas:
FOUNDRY'S LAST
https://cdn.imgchest.com/files/94c0327d1af3.jpg https://cdn.imgchest.com/files/c53c6f03854c.jpg https://cdn.imgchest.com/files/caa143f3ea9b.jpg https://cdn.imgchest.com/files/9907150e9eaf.jpg
TURBINE'S MIDDLE
https://cdn.imgchest.com/files ...
FOUNDRY'S LAST
https://cdn.imgchest.com/files/94c0327d1af3.jpg https://cdn.imgchest.com/files/c53c6f03854c.jpg https://cdn.imgchest.com/files/caa143f3ea9b.jpg https://cdn.imgchest.com/files/9907150e9eaf.jpg
TURBINE'S MIDDLE
https://cdn.imgchest.com/files ...
- Sat Mar 07, 2026 5:41 am
- Forum: Mapping & Asset Creation
- Topic: mge_castaway development
- Replies: 10
- Views: 4141
Re: mge_castaway
Additionally, should lumberyard's log's cutoff be
https://cdn.imgchest.com/files/2c21baf231c5.jpg https://cdn.imgchest.com/files/3d09254c4f55.jpg
Here
Or
https://cdn.imgchest.com/files/b353390a7934.jpg https://cdn.imgchest.com/files/3e641ac9e082.jpg
Here?
In other words, should the building ...
https://cdn.imgchest.com/files/2c21baf231c5.jpg https://cdn.imgchest.com/files/3d09254c4f55.jpg
Here
Or
https://cdn.imgchest.com/files/b353390a7934.jpg https://cdn.imgchest.com/files/3e641ac9e082.jpg
Here?
In other words, should the building ...
- Sat Mar 07, 2026 5:27 am
- Forum: Mapping & Asset Creation
- Topic: mge_castaway development
- Replies: 10
- Views: 4141
Re: mge_castaway
Alright, so the current roster is looking the following way:
Hydro's power
5Gorge's middle
Asteroid's middle
Fastlane's second
Yukon's second
Doomsday's rocket
Foundry's middle (In-progress)
Hydro's dish (In-progress)
Lumberyard's log (In-progress)
Garbage Day middle
Turbine middle ...
Hydro's power
5Gorge's middle
Asteroid's middle
Fastlane's second
Yukon's second
Doomsday's rocket
Foundry's middle (In-progress)
Hydro's dish (In-progress)
Lumberyard's log (In-progress)
Garbage Day middle
Turbine middle ...
- Tue Mar 03, 2026 2:55 pm
- Forum: Mapping & Asset Creation
- Topic: mge_castaway development
- Replies: 10
- Views: 4141
mge_castaway development
Making this a new separate thread to have less clogging and finally have a proper throughout discussion rather than this be "what-if"
the work on castaway's own mge map has been started, and despite some said that this "should be community project where everyone participates" - it is obvious to me ...
the work on castaway's own mge map has been started, and despite some said that this "should be community project where everyone participates" - it is obvious to me ...
- Sun Mar 01, 2026 11:10 am
- Forum: Castaway Meta
- Topic: MGE for EU?
- Replies: 3
- Views: 407
MGE for EU?
today's NA session (NA being early in morning for me) was filled on virginia 2 server, moreover specifically because it ran mge map and plugin.
Perhaps adding MGE to EU server could help it seed (especially earlier) and see more use in off hours?
Some people from EU's playerbase suggest castaway ...
Perhaps adding MGE to EU server could help it seed (especially earlier) and see more use in off hours?
Some people from EU's playerbase suggest castaway ...
- Sat Feb 28, 2026 3:33 am
- Forum: Mapping & Asset Creation
- Topic: Castaway MGE
- Replies: 6
- Views: 420
Re: Castaway MGE
Necessarily this would probably mean asteroid, doomsday, and hydro get in as they're the only ones for those gamemodes (radiant doesn't count as it's too new).
There are so many potential areas for a Hydro MGE arenas that it could even be it's own map.
A few obvious choices are:
Radar Dish ...
- Fri Feb 27, 2026 12:54 pm
- Forum: Mapping & Asset Creation
- Topic: Castaway MGE
- Replies: 6
- Views: 420
Re: Castaway MGE
total amount of arenas that can be squeezed in depends on the maximum possible size of a tf2 map (which is 32768x32768 hu) and limits of entities of displacements, point and brush entities and etc, these can be increased by trimming down unplayable areas and props and decoration that doesn't affect ...
- Mon Feb 23, 2026 6:18 pm
- Forum: Team Fortress 2
- Topic: Castaway Videos
- Replies: 3
- Views: 343
Re: Castaway Videos
I'll start:
I think this moment was really funny, I just joined server to it as well
- Mon Feb 23, 2026 6:02 pm
- Forum: Team Fortress 2
- Topic: Castaway Videos
- Replies: 3
- Views: 343
Castaway Videos
Post here clips from castaway.tf game servers which are either too short or not that interesting to be featured on youtube channel.
Made to be a substitute for Castaway Videos channel in groupchat, videos there disappear eventually and it's ass to get them in there
(You can send here youtube clips ...
Made to be a substitute for Castaway Videos channel in groupchat, videos there disappear eventually and it's ass to get them in there
(You can send here youtube clips ...
- Mon Feb 23, 2026 12:09 pm
- Forum: Creative Works
- Topic: Castaway Meme Thread
- Replies: 3
- Views: 325
Re: Castaway Meme Thread
that's true though, forgot about that
- Mon Feb 23, 2026 8:49 am
- Forum: Off-Topic
- Topic: Music Thread
- Replies: 47
- Views: 12976
Re: Music Thread
yo I think this shit slaps though:
- Mon Feb 23, 2026 8:32 am
- Forum: Creative Works
- Topic: Castaway Meme Thread
- Replies: 3
- Views: 325
Re: Castaway Meme Thread
Here's also couple ones I've made around July 2024, not that proud of them and they are way too specific, but thought worth preserving history:


- Mon Feb 23, 2026 8:26 am
- Forum: Creative Works
- Topic: Castaway Meme Thread
- Replies: 3
- Views: 325
Castaway Meme Thread
Post here memes about/related to castaway, it's affiliate spaces, related topics etc.
No dramafagging or ecelebs, also no soyjaks.
Not sure if this is supposed to go in Creative Works, Castaway Meta or Off-Topic, but I consider memes to be a really basic form of art( since they are created, though ...
No dramafagging or ecelebs, also no soyjaks.
Not sure if this is supposed to go in Creative Works, Castaway Meta or Off-Topic, but I consider memes to be a really basic form of art( since they are created, though ...
- Sat Feb 21, 2026 7:41 am
- Forum: Mapping & Asset Creation
- Topic: Comprehensive Introduction to TF2 Mapping
- Replies: 9
- Views: 2253
Re: Comprehensive Introduction to TF2 Mapping
got a question about the requirements, what files from tools++ do i need? is it just vbsp++ that i need, or are there more files that i need to download?
When you click on any download of "bsp++", "vvis++" or "vrad++" you download a zip file containing all of them, so yeah, you only need to ...
- Thu Feb 19, 2026 11:58 am
- Forum: Castaway Meta
- Topic: YouTube Clip Submission Thread
- Replies: 16
- Views: 3509
Re: YouTube Clip Submission Thread
videos & thumbnails: https://mega.nz/folder/X7ogUDhY#6BgwKL8E0Gp-SsEiUu5ESQ
- Wed Feb 18, 2026 2:21 am
- Forum: Castaway Meta
- Topic: Map Rotation Megathread
- Replies: 42
- Views: 6922
Re: Map Rotation Megathread
Perhaps consider adding this version of asteroid to weekend rotation, in the same way as older version of cactus canyon is on it?
https://steamcommunity.com/sharedfiles/filedetails/?id=3618318473
It might be lacking in gameplay and hinder player's existing muscle memory but I'd like to give it a ...
https://steamcommunity.com/sharedfiles/filedetails/?id=3618318473
It might be lacking in gameplay and hinder player's existing muscle memory but I'd like to give it a ...
- Sun Feb 15, 2026 2:46 pm
- Forum: Creative Works
- Topic: WIP Quickplay propaganda poster
- Replies: 15
- Views: 2562
Re: WIP Quickplay propaganda poster
I assume that you are using the color red to represent bad, which is the color of "casual" on the ball, you should try to separate them from each other, making them distinct.
In western culture and imagery red color is used to pick attention, it's the most eye-catching color. There's nothing ...
- Sun Feb 15, 2026 9:36 am
- Forum: Mapping & Asset Creation
- Topic: Comprehensive Introduction to TF2 Mapping
- Replies: 9
- Views: 2253
Re: Comprehensive Introduction to TF2 Mapping
Good read.
I myself started mapping all the way back in early 2021, for half a decade now (damn).
And despite, as such, having quite some experience with hammer already, I still found some parts of this tutorial incredibly useful and really game-changing, I really wish I could discover them earlier ...
I myself started mapping all the way back in early 2021, for half a decade now (damn).
And despite, as such, having quite some experience with hammer already, I still found some parts of this tutorial incredibly useful and really game-changing, I really wish I could discover them earlier ...
- Sun Feb 15, 2026 3:40 am
- Forum: Off-Topic
- Topic: Tobuscus Every Day
- Replies: 11
- Views: 3820
Re: Tobuscus Archive
>castaway forum gets established
>instantly made a thread about some eceleb
>instantly made a thread about some eceleb
- Fri Feb 13, 2026 1:41 am
- Forum: Castaway Meta
- Topic: Justice for pd_watergate and cp_metalworks
- Replies: 9
- Views: 1959
Re: Justice for pd_watergate and cp_metalworks
Watergate is hot garbage and needs to stay gone for good. I don't have any strong feelings towards Metalworks.
Watergate is probably the best player destruction map out of all they added, let alone non-halloween themed ones.
And I don't see how it is different from any koth map really, with ...