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Creating TF2 Gamemodes

Posted: Fri Feb 06, 2026 9:11 pm
by random

This page will serve as a guide on how to create each of the gamemodes in TF2. It will go over the logic required as well as some general level design theory.

This page as of now is a stub and I will be adding to it over time. Specifically the logic sections

There is a VDC page specifically on design theory you can find here which goes over designing the various gamemodes

If you would like to request a logic walkthrough for a particular gamemode, please write so in the replies and I'll make one

Creating a control point

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King of the Hill

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Capture the Flag

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Territorial Control

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