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Balloon Race and Airfield Fixes
Posted: Mon May 11, 2026 7:01 pm
by Scout
I'm very new to using Hammer, I hope I didn't screw anything up. Tested both on a local server and they seemed to work fine.
Balloon Race: Spawn doors stay unlocked after the first point is capped + Sudden Death doesn't blow up both balloons and kill everyone who touches the RED balloon + Potential fix for crashes? (see spoiler for more info)
► Show Spoiler
I remember someone saying the crash may have been related to dynamic shadows. I noticed in the original version of the map that, even with dynamic shadows enabled, they didn't show up at all. While making the fix, I noticed the lack of a shadow_control entity, so I made one. After adding it, dynamic shadows reappeared, but since I couldn't be bothered setting up the proper shadow direction, I just made it disable all dynamic shadows instead (which also mimics the original map's behavior). Not sure if this will stop the crashes; I really hope it does.
Airfield: Out-of-bounds exploit fixed
Download: https://files.catbox.moe/b2fnj9.zip
Re: Balloon Race and Airfield Fixes
Posted: Tue May 12, 2026 4:19 am
by Gabber
W
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Re: Balloon Race and Airfield Fixes
Posted: Tue May 12, 2026 4:43 am
by Suspicious Carl
Scout wrote: Mon May 11, 2026 7:01 pm
I'm very new to using Hammer, I hope I didn't screw anything up. Tested both on a local server and they seemed to work fine.
Balloon Race: Spawn doors stay unlocked after the first point is capped + Sudden Death doesn't blow up both balloons and kill everyone who touches the RED balloon + Potential fix for crashes? (see spoiler for more info)
► Show Spoiler
I remember someone saying the crash may have been related to dynamic shadows. I noticed in the original version of the map that, even with dynamic shadows enabled, they didn't show up at all. While making the fix, I noticed the lack of a shadow_control entity, so I made one. After adding it, dynamic shadows reappeared, but since I couldn't be bothered setting up the proper shadow direction, I just made it disable all dynamic shadows instead (which also mimics the original map's behavior). Not sure if this will stop the crashes; I really hope it does.
Airfield: Out-of-bounds exploit fixed
Download: https://files.catbox.moe/b2fnj9.zip
@slitti what happened
Re: Balloon Race and Airfield Fixes
Posted: Tue Jun 02, 2026 3:36 am
by random
These look fine to me at a glance, both have been added to the rotation in place of the base maps