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arena_coavel

Posted: Mon Apr 20, 2026 7:22 pm
by Pulk

An arena map I'm making that has Foundry visuals, still bare bones but it's fully functional.

  • Very small and the point is enabled 30 seconds into the round and is quicker to capture; to keep the rounds as short as possible because waiting to play sucks.

  • AFKs in spawn get killed when the point is enabled so the round doesn't get prolonged by them.

  • Open skybox for blast jumping shenanigans.

  • The roof of the shed in the middle can be acessed by any class.

  • One small healthpack above the point that can only be picked up if you drop down.

  • The steam whistles blow on first bloods and match conclusion.

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TF2Maps dl link

I'd appreciate feedback on the layout, theres barely any details atm so it's easier to change it. If you guys add it to the server rotation having the matches' demos would be cool too.


Re: arena_coavel

Posted: Mon Apr 20, 2026 7:26 pm
by Asmo

Download?


Re: arena_coavel

Posted: Mon Apr 20, 2026 7:37 pm
by Pulk
Asmo wrote: Mon Apr 20, 2026 7:26 pm

Download?

Done


Re: arena_coavel

Posted: Tue Apr 21, 2026 3:08 am
by Kvasorob

Looks pretty cool and promising on a first glance, pit area screenshot feels a bit empty but I know map is not finished yet. Gameplay quality changes are interesting and I am curious to see how they will play out, I also at some point was developing a saxton hale map and this kind of vividly reminds me of that, particularly in how spawn area's building is done. middle point also reminds me a lot of arena_hardhat.
Overall, wish you luck and success in this project!


Re: arena_coavel

Posted: Tue Apr 21, 2026 3:58 am
by Gabber

we dont have any custom arena maps yet so we gotta try this fr fr


Re: arena_coavel

Posted: Tue Apr 21, 2026 4:01 am
by Gabber

oh and the ruleset changes are 100% based ive been saying that arena would be better with those exact changes in mind based based based
make the pre-round setup 3 seconds long too


Re: arena_coavel

Posted: Tue Apr 21, 2026 6:16 am
by Pulk
Gabber wrote: Tue Apr 21, 2026 4:01 am

oh and the ruleset changes are 100% based ive been saying that arena would be better with those exact changes in mind based based based
make the pre-round setup 3 seconds long too

The pre-round is decided by the "tf_arena_preround_time" server command and the minimun is 5 seconds. Some vscript voodoo could change that if it's not hardcoded.


Re: arena_coavel

Posted: Tue Apr 21, 2026 4:15 pm
by random

Looks promising, would be glad to add this to our weekend rotation when it's ready


Re: arena_coavel

Posted: Sat Apr 25, 2026 4:33 pm
by Pulk

Spawn rooms + afk disposal

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Re: arena_coavel

Posted: Thu May 28, 2026 7:51 am
by Pulk

Got some work done on the central area

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Re: arena_coavel

Posted: Thu May 28, 2026 5:18 pm
by Gabber

God tier aesthetically, gameplay wise we wont know until we test it