Search found 30 matches

by Buchou
Thu Feb 19, 2026 6:19 pm
Forum: Castaway Meta
Topic: Ultimate Castaway HUD + Modpack (WIP)
Replies: 7
Views: 386

Re: Ultimate Castaway HUD + Modpack (WIP)

loodie wrote: Thu Feb 19, 2026 9:59 am

You should add a installation tutorial on the gamebanana page or in the .zip

Yup, that's up next. New patch should be out later.

by Buchou
Wed Feb 18, 2026 5:12 pm
Forum: Castaway Meta
Topic: Ultimate Castaway HUD + Modpack (WIP)
Replies: 7
Views: 386

Re: Ultimate Castaway HUD + Modpack (WIP)

I have uploaded the mod to Gamebanana.

https://gamebanana.com/mods/654288

Future patches will be uploaded there rather than spamming this thread with more posts.
by Buchou
Tue Feb 17, 2026 5:15 pm
Forum: Castaway Meta
Topic: Ultimate Castaway HUD + Modpack (WIP)
Replies: 7
Views: 386

Re: Ultimate Castaway HUD + Modpack (WIP)

English.txt patch: https://mega.nz/file/HlBEQA7Z#p3IiSmS-GzH1U1PhrDYxvkdTYky-DQRQ_2iS1PmfHwo

https://cdn.imgchest.com/files/fbf9c32fef83.png

Here is the first version of the TF_English.txt patch. It is not perfect. Ten weapons can't be fixed without editing the item schema which we aren't ...
by Buchou
Tue Feb 17, 2026 2:58 pm
Forum: Castaway Meta
Topic: Ultimate Castaway HUD + Modpack (WIP)
Replies: 7
Views: 386

Re: Ultimate Castaway HUD + Modpack (WIP)

Some weapons have had their stats tweaked, but they share an attribute with another weapon. For example, the Concheror and the Cozy Camper both have "+4 health regenerated per second on wearer" but the reverted Conch only has +2.

Do you think it would make more sense to represent this by simply ...
by Buchou
Mon Feb 16, 2026 11:58 pm
Forum: Castaway Meta
Topic: Ultimate Castaway HUD + Modpack (WIP)
Replies: 7
Views: 386

Ultimate Castaway HUD + Modpack (WIP)

Hello everyone. I would like to share something I've been working on that I think a lot of you might find useful and might want to add on to your own client.
For over a year now, I have been frustrated that there was no custom HUD/some way to change the item descriptions in the inventory to match ...
by Buchou
Mon Feb 16, 2026 10:38 am
Forum: Weapon Reverts
Topic: Publicly Releasing the Weapon Reverts Plugin in AlliedModders
Replies: 2
Views: 221

Re: Publicly Releasing the Weapon Reverts Plugin in AlliedModders

I absolutely think the plug in should have every historical version of every weapon, even the stuff that lasted a day like when they changed "no random critical hits" to "-25% damage penalty."

Not because I think any server would actually run each version, but just for testing purposes and ...
by Buchou
Fri Feb 13, 2026 12:38 am
Forum: Castaway Meta
Topic: YouTube Clip Submission Thread
Replies: 7
Views: 465

Re: YouTube Clip Submission Thread

Video: https://mega.nz/file/q1QDhD6I#dzgNkWbY7 ... 9f0Id7BkLw
Thumbnail: https://mega.nz/file/aw52hQBS#JUTAq_nqg ... pgIsKTpJLE

Title: The Gambler
Description: Or, in which Pig experiences both the highs and lows of high rolling.
by Buchou
Thu Feb 12, 2026 9:55 pm
Forum: Castaway Meta
Topic: Justice for pd_watergate and cp_metalworks
Replies: 8
Views: 484

Re: Justice for pd_watergate and cp_metalworks


[Perhaps it could be settled such that these special maps (pd, medieval, perhaps arena) have reduced map timer (20 minutes or so), in an effort to make it more bearable for those who reject these maps.

Personally, I kind of like this idea. But, I could see why others wouldn't go for it ...
by Buchou
Thu Feb 12, 2026 8:12 pm
Forum: Team Fortress 2
Topic: tc_hydro thread
Replies: 9
Views: 493

Re: tc_hydro thread


Reworded thread's name and contents to be more broad and encourage to actually discuss and preserve knowledge on hydro.

Fun fact: I discovered yesterday that you can put teleporters on hydro behind some (perhaps all) doors, I didn't yet check uncompiled version but it's safe to assume respawnroom ...
by Buchou
Thu Feb 12, 2026 4:38 pm
Forum: Team Fortress 2
Topic: tc_hydro thread
Replies: 9
Views: 493

Re: tc_hydro thread

Is it really true that they never made more TC maps because people didn't understand Hydro? TC and RD are such fun game modes that I always see people call confusing and I just don't understand why. Is Hydro TF2's version of the breakfast test and is actually a secret IQ test? Is Castaway the Mensa ...
by Buchou
Thu Feb 12, 2026 2:34 pm
Forum: Team Fortress 2
Topic: TF2 Mods
Replies: 22
Views: 1351

Re: TF2 Mods


https://cdn.imgchest.com/files/7f7dc8996d56.jpeg
Good to know I wasn’t the only one getting fucked over by the developer of mods.tf being a lazy prick and letting his site break and die

Thought it was worth a shot at least, ha.

I still don't understand how they haven't in however many years ...
by Buchou
Wed Feb 11, 2026 10:49 pm
Forum: Team Fortress 2
Topic: The update you started playing tf2 and your favorite tf2 update
Replies: 25
Views: 1042

Re: The update you started playing tf2 and your favorite tf2 update


Was late to literally fucking everything but man, i would give so much to have been at the Uber update

Ditto. I started playing in 2019 :? . I missed out on just about everything that made TF2 great, so I'm extra thankful to Castaway for making it possible for me to get the true TF2 experience ...
by Buchou
Wed Feb 11, 2026 10:04 pm
Forum: Team Fortress 2
Topic: TF2 Mods
Replies: 22
Views: 1351

Re: TF2 Mods

PSA: If there's a mod [or anything cool online] that you really like, make sure you have that shit backed up on your own machine. I loved using the Jogger's Jersey for Scout because Scout doesn't have an official baseball jersey [somehow] and now I come to find out that the mod is completely ...
by Buchou
Wed Feb 11, 2026 2:58 pm
Forum: Off-Topic
Topic: Movie thread
Replies: 16
Views: 595

Re: Movie thread

random wrote: Mon Feb 09, 2026 10:31 am If I ever host a movie night that would be one of the films we play.
How would you do a movie night? Do you mean inside of TF2 somehow? Or just host a hyperbeam room or something?

I also nominate that we watch Cast Away (2000) with Tom Hanks.
by Buchou
Wed Feb 11, 2026 2:35 pm
Forum: Creative Works
Topic: CASTAWAY-TAN Appreciation Thread
Replies: 5
Views: 563

Re: CASTAWAY-TAN Appreciation Thread

I adore the chibi one dragging Uncle Dane's corpse along. :lol:

I agree with f27, make the chibi one more Fumo-esque and easier to draw. We WILL force this coal gem, patriots.
by Buchou
Wed Feb 11, 2026 11:44 am
Forum: Team Fortress 2
Topic: Specific Class Strategy Thread
Replies: 7
Views: 440

Re: Specific Class Strategy Thread





I have never been very good at engineer and consequently I don't have much playtime as him. I also never liked turtling (unless it was with like three other engies defending Dustbowl stage 2 last or something) but I actually have found that the reverts on Castaway make him way more fun for me ...
by Buchou
Wed Feb 11, 2026 11:36 am
Forum: Team Fortress 2
Topic: Specific Class Strategy Thread
Replies: 7
Views: 440

Re: Specific Class Strategy Thread

Since I still don't see many people use it, now's a pretty good opportunity to shill the Vita-saw, I guess. In my opinion, the Vita-saw greatly outclasses the Übersaw in most situations. The Vita-saw carries a -10 health penalty but in exchange you get to keep up to 20% Über after death. This is a ...
by Buchou
Wed Feb 11, 2026 10:47 am
Forum: Team Fortress 2
Topic: Specific Class Strategy Thread
Replies: 7
Views: 440

Re: Specific Class Strategy Thread


...It has been many years since I have found turtling "fun," sitting behind your buildings waiting for things to happen is how you get your ass bombed...


I have never been very good at engineer and consequently I don't have much playtime as him. I also never liked turtling (unless it was with ...
by Buchou
Wed Feb 11, 2026 2:40 am
Forum: Weapon Reverts
Topic: Weapon Reverts Megathread
Replies: 82
Views: 4521

Re: Weapon Reverts Megathread


Damn, much preferred the other version, much higher DPS and health on hit, its like the winger if the winger was good. the fire rate penalty on the +15hp version is too harsh for me


Because you're trading the potency of your secondary for 15 extra health, on Scout no less. Plus no fall damage ...
by Buchou
Tue Feb 10, 2026 4:00 pm
Forum: Technology
Topic: PC Enthusiasm Thread
Replies: 5
Views: 275

PC Enthusiasm Thread

We're all PC gamers, let's show off our computers. Here's mine:
https://cdn.imgchest.com/files/7fc03e3f39a8.jpg
Specs:
CPU: AMD Ryzen 7 7800x3D
GPU: NVIDIA Geforce RTX 5070ti
RAM: 32GB DDR5-6000 CL30 (nabbed this at the very last possible moment before prices shot up)

I built it this January ...
by Buchou
Tue Feb 10, 2026 11:43 am
Forum: Castaway Meta
Topic: Suggestion - "Lobby" map to start sessions
Replies: 19
Views: 701

Re: Suggestion - "Lobby" map to start sessions

protons wrote: Tue Feb 10, 2026 7:26 am tl;dr a lobby map will turn off new players from joining and staying due to the sadly horrible current state of TF2. you have to adapt to the times.
Is there any data on our player counts and how many new players we actually get?
by Buchou
Mon Feb 09, 2026 2:26 pm
Forum: Castaway Meta
Topic: Map Vote Reform/Suggestion Thread
Replies: 18
Views: 527

Re: Map Vote Reform/Suggestion Thread


I have something in place that prevents this in particular by stopping people from doing rtvs when alone, but it doesn't work if there's more than one person on the server. Not a great solution other than to mark a map as not having been played unless there were like 8 people on. Which can maybe ...
by Buchou
Mon Feb 09, 2026 1:58 pm
Forum: Castaway Meta
Topic: Map Vote Reform/Suggestion Thread
Replies: 18
Views: 527

Re: Map Vote Reform/Suggestion Thread

People really do go on the server hours before the session to make sure we can't play asteroid or arena or hydro or something. It doesn't happen every night or anything but I have definitely seen it happen more than once. That shit is gay and needs to go somehow.
by Buchou
Mon Feb 09, 2026 11:51 am
Forum: Team Fortress 2
Topic: TF2 Map Tierlists
Replies: 24
Views: 1046

Re: TF2 Map Tierlists

Here's mine. For clarity, I put only one version for maps that are in multiple game modes. [e.g., Well, Badlands, etc.] I simply put my favorite game mode for these maps, because the other variants are usually of equivalent quality. I rated the Jungle Inferno maps [sans Banana Bay] so low because ...
by Buchou
Mon Feb 09, 2026 1:06 am
Forum: Team Fortress 2
Topic: TF2 Mods
Replies: 22
Views: 1351

Re: TF2 Mods


here's my config.txt if you're curious, its not every art style-breaking hat but rather all the cosmetics from before gun mettle with ones I personally dislike removed IE big equip regions. I think its easier to keep all the ones you do like using the date: command (which I didn't go over in the ...
by Buchou
Sun Feb 08, 2026 10:23 pm
Forum: Team Fortress 2
Topic: TF2 Mods
Replies: 22
Views: 1351

Re: TF2 Mods


...someday i'll stop being lazy and use genuline's guide to make a custom nohats build with everything i want. there's some good hats and bad hats from mostly every update...


Genuline's guide? I tried to make a custom nohats build but I wasn't really happy with it. I only ended up hiding all ...
by Buchou
Sun Feb 08, 2026 10:16 pm
Forum: Team Fortress 2
Topic: TF2 Mods
Replies: 22
Views: 1351

Re: TF2 Mods

I asked this almost a year ago on the steam forum, but may as well ask again here. Is there any mod out there that replaces descriptions of the weapon cards with the reverted descriptions? I basically exclusively play on Castaway and I find it annoying to have to check !reverts or the website to see ...
by Buchou
Sun Feb 08, 2026 7:32 pm
Forum: Weapon Reverts
Topic: Weapon Reverts Megathread
Replies: 82
Views: 4521

Re: Weapon Reverts Megathread



From the last time we discussed this the two issues are that the revert we have isn't accurate, and that the newer airblast is more fun ...


So it'd be a different story if the plugin was more accurate?
And fair enough with the noob combo argument. I don't main pyro anymore so I can't speak to ...
by Buchou
Sun Feb 08, 2026 6:25 pm
Forum: Weapon Reverts
Topic: Weapon Reverts Megathread
Replies: 82
Views: 4521

Re: Weapon Reverts Megathread

What's the consensus on keeping vanilla airblast over the old airblast (which would knock you up in the air and was a big part of the Combo Pyro playstyle)? Personally I think it should be reverted to make the Reserve Shooter and even the Flare Gun more viable, but I play a lot of Pyro so I could be ...
by Buchou
Sun Feb 08, 2026 6:09 pm
Forum: Team Fortress 2
Topic: The Official TF2 Orange Box Guide
Replies: 1
Views: 156

Re: The Official TF2 Orange Box Guide

Never saw this before, thanks for sharing. There's something about that old TF2 aesthetic that I really, really dig and modern TF2 just doesn't quite have it. It's the art style, sure, but also the general care and thought that Valve used to put into the game that went away a long time ago. For all ...