I am adding the following maps to the weekend rotation
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arena_goldtooth_rc4
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cp_desertfortress
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cp_follower
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cp_frequency_b2
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cp_rafters_b4
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ctf_battle_creek_2023_b1
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ctf_quarry_v2
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ctf_vault_rc19a
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ctf_wiretap_b3
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koth_swerve_b2a
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pl_blackmoose_b11
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rd_spigot
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rd_uplink_c3
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sd_offload_b3
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sd_eschaton
They are all available to download here if you want to try them out.
In addition, I've put in Scout's fixes for rd_radiant and koth_bitterroot, and swapped all of the _fix variant maps that were for linux texture issues back to their originals, as Valve fixed this bug.
You will be able to try these out in the server this weekend. I'd recommend you try the full 45 minutes for each to be able to learn the map, as a few of them (in particular blackmoose and vault, then spigot, uplink, offload, and eschaton for the specialty gamemodes) have layouts you will need to learn
The maps that I would look out for are the rd and sd maps, since other than eschaton they function a bit different from their base modes, as well as goldtooth, quarry, vault, and swerve. I don't know how the maps would play, I just did a quick runthrough of each of them